Monday, April 6, 2009

Resident Evil 4

Having recently played Resident Evil 4 for the GameCube, I wanted to give it a quick review. We all know that the Resident Evil series has been a staple for gamers since the late 90's. In fact, the original Resident Evil was the first game I ever bought for my PlayStation (Descent was #2). Having said that, I was excited to see all the original games rereleased for the GameCube and also equally excited to see that the new installments in the series could also be found in the same place. Alright, onto my quick review of Resident Evil 4.

In regards to gameplay and control, RE4 is up to par with all the other games in the series. Deeper still, if you are familiar with any one of the other games you will be able to flow quite seemlessly into this one. One of my favorite aspects of this game (believe it or not) is the ability to turn around quickly. I mean, wasn't it torture trying to turn around when zombies, dogs and s@#t were all around you in the first and second games? Well, not in this one. I have to say that I really loved that technique in RE4 and am damn glad it is there because you will need it! Anyway, the control is quite smooth ad the graphics are great. There are only a few flaws I saw, but nothing that I can really remember (just the usual enemies arms sticking through doors, you know). 

In regards to difficulty, this is one tough game. I had to resort to using the Action Replay near the middle of this game because I was getting caned frequently. In fact, I don't know how anyone could dominate this game without one. Then again, I used to say that about Mortal Kombat until I played my cousin who is like Miyagi when it comes to MK. Anyway, RE4 is a really solid game and comes highly recommended to anyone interested in this franchise. There is however one thing in this game I utterly despise and that is the interactive "press buttons or die" aspect of this game that happens way too frequently. I don't know about you, but I absolutely hate those types of games. There is nothing worse than watching the same lame ass cutscene over and over again because you have bad reflexes. Seriously, there is a knife fight I had to repeat about 25 times before I fumbled through it. I spent half a god-damn afternoon watching the same cutscene...

Anyway, RE$ is a fun game (with that exception) and stays pretty loyal to the franchise. I especially liked the quantity and abilities of the zombies. I did like the original mindless ones from parts 1 and 2 the best though. Personally, the less human he zombies the better, but hey whatever. Either way, give this one a try if you get a chance, I don't think you'll be disappointed. 

Oh yeah, and the voice acting sucked.

2 comments:

Michelle said...

Couldn't agree with you more in regards the to the QTEs - hated them when this game came out, and I hate them even more now.

Kinda baffles me how they made it into RE5 tbh, msot people I don't know like them for the reason you've mentioned, so the only reason thing I can think of for having them in a game is to force people into watching and appreciating the in-game cutscenes more. Bizarre.

Dave said...

Hey Michelle,

I'm glad I'm not alone in regards to the cutscenes. For a solid week or so I was hearing Leon say, "Krauser" in my dreams.... uhg...

There is just something about mashing buttons at exact moments that turns me off, especially when I haven't saved in 15 or 20 minutes... Yeah...

Thanks for stopping in Michelle!

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